On 5 Dec 2012, at 01:55, Mike Abdullah <cocoa...@mikeabdullah.net> wrote:

> If your operations are purely CPU-bound, the whole point of GCD is to manage 
> this for you. With the default number of concurrent operations, 
> NSOperationQueue does exactly that. Have you tried with that setting?

I have, and it makes my app unresponsive (i.e unusable) until all operations 
have finished.
Triggered by making other app, active, then again my app.

> 
> On 4 Dec 2012, at 18:15, "Gerriet M. Denkmann" <gerr...@mdenkmann.de> wrote:
> 
>> I have an app which uses NSOperations inside an NSOperationQueue. These 
>> operations do not do any I/O - just Cpu. No swapping is taking place.
>> 
>> When I set [ self.operationQueue setMaxConcurrentOperationCount: 1 ] each 
>> operation takes on average 200 msec., measured by NSDate.
>> 
>> With 2 concurrent operations, it takes not 100 msec but 110 - an extra 10%. 
>> Ok - some overhead is to be expected.
>> 
>> With 4 ops it takes 70 instead of 50 - overhead 40% - rather a lot.
>> With 8 ops it takes 60 instead of 25 - overhead 140%. or: 40% of the cpu is 
>> used by my operations, 60% is used by whom? And for what?
>> 
>> Is this to be expected? Or does my app has some hidden flaws? If so, where 
>> should I start looking?
>> 
>> Gerriet.
>> 


_______________________________________________

Cocoa-dev mailing list (Cocoa-dev@lists.apple.com)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com

This email sent to arch...@mail-archive.com

Reply via email to