On 5 Dec 2012, at 01:55, Mike Abdullah <cocoa...@mikeabdullah.net> wrote:
> If your operations are purely CPU-bound, the whole point of GCD is to manage > this for you. With the default number of concurrent operations, > NSOperationQueue does exactly that. Have you tried with that setting? I have, and it makes my app unresponsive (i.e unusable) until all operations have finished. Triggered by making other app, active, then again my app. > > On 4 Dec 2012, at 18:15, "Gerriet M. Denkmann" <gerr...@mdenkmann.de> wrote: > >> I have an app which uses NSOperations inside an NSOperationQueue. These >> operations do not do any I/O - just Cpu. No swapping is taking place. >> >> When I set [ self.operationQueue setMaxConcurrentOperationCount: 1 ] each >> operation takes on average 200 msec., measured by NSDate. >> >> With 2 concurrent operations, it takes not 100 msec but 110 - an extra 10%. >> Ok - some overhead is to be expected. >> >> With 4 ops it takes 70 instead of 50 - overhead 40% - rather a lot. >> With 8 ops it takes 60 instead of 25 - overhead 140%. or: 40% of the cpu is >> used by my operations, 60% is used by whom? And for what? >> >> Is this to be expected? Or does my app has some hidden flaws? If so, where >> should I start looking? >> >> Gerriet. >> _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com