On 2 Dec 2012, at 20:30, Jens Alfke <j...@mooseyard.com> wrote: > > On Dec 2, 2012, at 11:29 AM, hmier...@me.com wrote: > >> question is, what's the best way to do that? can i use cocoa or do i have to >> use some lower-level libraries? i think the broker accepts TCP while >> flightgear expects UDP, AFAIK. > > Cocoa has some limited support for TCP: you can open a client connection and > send and receive data. For anything beyond that you have to drop down to > CFNetwork. Doing a TCP server isn’t too hard because CFStream is toll-free > bridged to NSStream, so you can use CFStream to listen for connections and > then use NSStream for the I/O. Apple has some sample apps that demonstrate > this. > > There’s no Cocoa support for UDP; the highest level system API for it is > CFSocket, or of course you could just use the POSIX system calls. It’s > possible there are 3rd party Obj-C APIs for UDP networking, but I don’t know > of any offhand. In addition to TCP the AsyncSocket project also provides UDP support. See AsyncUdpSocket and GCDAsyncUdpSocket in https://github.com/robbiehanson/CocoaAsyncSocket
Regards Jonathan _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com