On 30 Aug 2012, at 05:10, John Bishop <j...@mulligansoftware.com> wrote:

> On 30 Aug 2012 07:01:04 +0800, Roland King <r...@rols.org> wrote:
> 
>> 
>> On 30 Aug, 2012, at 6:34 AM, Alex Zavatone <z...@mac.com> wrote:
>> 
>>> But before anyone reads too far, I am making certain assumptions that may 
>>> indeed be false.  That iOS and Mac OS app Sandboxing is absolutely required 
>>> and you can't make apps without it enabled, whether the apps are destined 
>>> for the App store or not.
>>> 
>> 
>> For iOS it's true, always has been. For OSX it's not. If the app is for the 
>> store you must sandbox it, but you can distribute apps outside the store 
>> with no sandboxing at all and you have the intermediate step of signing with 
>> a developer id which doesn't require sandboxing but lets the user know apple 
>> knows who wrote the app. Use of iCloud on OSX requires the sandbox. 
> 
> Almost.  I believe use of iCloud is limited to apps from the Mac App Store, 
> which must be sandboxed whether including iCloud capabilities or not.  
> Sandboxing can be implemented outside the Mac App Store, but is rarely 
> (ever?) implemented because of the uh... "complexities" associated with the 
> technology at the moment. Those apps, sandboxed but delivered outside the Mac 
> App Store, which invoke iCloud APIs are reported to fail in the sandbox 
> because they don't include Apple's credentials in their code signature.
> 
> My personal opinion is that this restriction may eventually be relaxed by 
> Apple some day (don't hold your breath) if it becomes technically and 
> economically beneficial to do so simply by removing the Apple code signing 
> requirement in the OS.  I have no knowledge of plans or methods to accomplish 
> this... just a hunch.

You have filed a radar requesting this, yes?


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