On 29/06/2012, at 1:17 PM, Quincey Morris wrote:

> Well, this looks wrong to me. In general, each of the 2 touches is going to 
> begin at a different time, which means this method will be called twice, and 
> there's only be one touch in the set at each call. (The touch that began 
> earlier is in a different phase at this event.)
> 
Hmm, ok, I can investigate that. I imagined that touches that went down very 
close in time were coalesced by the driver into a single event. That 
assumption, possibly faulty, was strongly reinforced by the example code listed 
in the documentation, which specifically does exactly this - [touches count] == 
2.

--Graham


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