Just because I hate orphaned questions (as no one answered), I thought I'd 
answer my own question.

Most examples that use Core Data/bindings/array controllers use a table view as 
the source view, but I wanted something more flexible with my own custom view 
that involved a little animation. Although NSTableCellView makes this a little 
easier, it still felt shoehorned into a table view. I think the best answer is 
the realization that I don't need a table view at all to use the machinery 
above, and that one can simply have an array of NSViews managed by an array 
controller (in a scroll view). Everything else (e.g. master/detail, bindings) 
just falls into place after that. The most illustrative example was mmalc's 
"Graphics Bindings", located here:

http://homepage.mac.com/mmalc/CocoaExamples/controllers.html

Although that link will only be valid for about a month before MobileMe ends. :)

Cheers,
Demitri
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