Because the Command+ key combinations are served by menus, not by key bindings.

You need to have a menu item with -selectAll: action reacting to Command+A.

it's a part of the standard Edit menu.

Aki

On 2012/05/25, at 1:09, Eric Matecki <eml...@wanadoo.fr> wrote:

> Hi,
> 
> thanks Aki, now I got this working.
> (Sorry Aki for the msg send directly to you, I hit "send" too fast...)
> 
> I have still a problem.
> 
> When implementing -doCommandBySelector:, most keys do what I expect,
> but Command-A sends a selector of noop:, not selectAll: as I expected.
> 
> What's happeneing ?
> 
> A+
> 
> On 22/05/12 04:57, Aki Inoue wrote:
>> Hello Eric,
>> 
>>> - (NSUInteger) characterIndexForPoint: (NSPoint) iPoint
>>> - (NSRect) firstRectForCharacterRange: (NSRange) iRange actualRange: 
>>> (NSRangePointer) oActualRange
>>> never get called, which I suppose are here for handling mouse events and 
>>> thus the selection ?
>> 
>> The methods are for the input methods showing various information near your 
>> text.  Not for general mouse event handling.
>> 
>> You still need to implement the mouse handling for selection with a custom 
>> code for your view.
>> 
>> To handle mouse events in a text input friendly way, you want to first pass 
>> all mouse events to -[NSTextInputContext handleEvent:].
>> If the method returned NO (meaning the text system didn't swallow the 
>> event), then, you can perform your custom mouse handling logic for that 
>> event.
>> 
>> Aki
>> 
>> On May 21, 2012, at 2:19 AM, Eric Matecki<eml...@wanadoo.fr>  wrote:
>> 
>>> Hi,
>>> 
>>> I try to write my own text field, for cross-platform dev. reasons I don't 
>>> have another choice, unfortunately...
>>> 
>>> So, in my view, I have this:
>>> 
>>> @interface MyOpenGLView : NSOpenGLView<NSTextInputClient>
>>> ...
>>> @end
>>> 
>>> @implementation MyOpenGLView
>>> 
>>> - (void) mouseDown: (NSEvent*) iEvent
>>> {
>>>    if( mActiveTextButton )
>>>    {
>>>        [[self  inputContext]  handleEvent: iEvent];
>>>    }
>>>    else
>>>    {
>>>     // this is the crossplatform stuff...
>>>        AddMouseEvent( self, iEvent, ::nWindowingSystem::kClass_MouseClick, 
>>> ::nWindowingSystem::kClick_LeftDown );
>>>    }
>>> }
>>> 
>>> the same goes for : mouseDragged:, mouseMoved:, mouseUp:, keyDown: and 
>>> keyUp: .
>>> 
>>> I also implemented all the required methods from the NSTextInputClient 
>>> protocol.
>>> 
>>> Now I can type accented characters, like é, by typing 'Option-e' then "e'.
>>> 
>>> But I can't select anything.
>>> 
>>> - (NSUInteger) characterIndexForPoint: (NSPoint) iPoint
>>> - (NSRect) firstRectForCharacterRange: (NSRange) iRange actualRange: 
>>> (NSRangePointer) oActualRange
>>> never get called, which I suppose are here for handling mouse events and 
>>> thus the selection ?
>>> 
>>> What am I doing wrong ?
>>> 
>>> Thanks.
> 
> http://www.tvpaint.com
> Eric M.
> 
> 
> 
> -- 
> Keep intel OUTSIDE my Mac !
> Hiii !!! I can see Intel chips creeping around my G5 !
> 
> Eric M.
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