Lee Ann,

The thought of coding in ObjC++ sounds just great. Can you give me a book titel 
or an URL there I could learn how this ObjC++ programming should be done!

Best wishes,
/John

17 apr 2012 kl. 17:03 skrev Lee Ann Rucker <lruc...@vmware.com>:

> You can keep much of your C++ by using ObjectiveC++. I didn't know it existed 
> when I first did a C++ port and tried doing things the hard way - operator 
> overloading is one thing that just can't be faked in pure ObjC.
> 
> ----- Original Message -----
> From: "Uli Kusterer" <witness.of.teacht...@gmx.net>
> To: "John Wilund" <john.wil...@gmail.com>
> Cc: cocoa-dev@lists.apple.com
> Sent: Tuesday, April 17, 2012 5:43:27 AM
> Subject: Re: Is there a glue file between Carbon and Cocoa?
> 
> 
> On 17.04.2012, at 10:03, John Wilund wrote:
>> It might just end with that.... :(
>> Sound is an important thing with MOD players/Trackers!
> 
> Sound is possible. Look at Core Audio, NSSound, AVFoundation etc. You 
> probably want to use AudioQueues, like I did for this: 
> https://github.com/uliwitness/ULIMelodyQueue
> 
>> The code is mainly written in C++.
> 
> I've made a list of common pitfalls people encounter when porting from 
> Windows, many of those might also be helpful in your case: 
> http://orangejuiceliberationfront.com/porting-to-the-macintosh/
> 
>> Do you believe I should learn  C++ and Cocoa with/on Objective C before I 
>> start? It will be fun, but take some time... I think I¨ll start reading 
>> Aarnn Hilegass:s book on Cocoa programming. May be you can tell me if there 
>> are any other book on Cocoa Programming.
> 
> 
> You definitely should know the programming languages you want to use. So if 
> your original code is C++, you should definitely learn that language. If you 
> want to code for the Mac, you will have to write at least the user interface 
> in Objective C. Depending on your level of experience in programming in 
> general, you should be able to write your own Cocoa application once you've 
> worked your way through Hillegass' book. The C++ parts will probably take 
> longer to learn, but if you just want to understand what the original program 
> did and write your own version in C/ObjC, you don't need as deep an 
> understanding.
> 
> Cheers,
> -- Uli Kusterer
> "The Witnesses of TeachText are everywhere..."
> 
> 
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