Il giorno 28/feb/2012, alle ore 20:20, Corbin Dunn ha scritto:

> 
> On Feb 27, 2012, at 11:51 PM, Andrea3000 <andrea3...@email.it> wrote:
>> 
>> When the window is small it's as fast as if it were opaque but when it 
>> occupies quite all the screen (1920x1080) it becomes noticeably slow during 
>> resize.
> 
> Did you sample it or use Instruments? What is slow?

The resize is slow. 
When the window is small I can resize it as fast as I want and the resize 
animation is smooth, the window changes size gradually with continuity. 

On the other hand, when the window occupies a big portion of the screen and I 
resize it fast (I mean, not like a mad..just not slowly) it is sluggish during 
resize animation
and the bottom right corner of the window doesn't follow the mouse pointer 
immediatly, there is always a little delay.

This happens regardless of what I display in the NSOpenGLView, it happens even 
with only a uniform color background.
Just for completeness, I use a CVDisplayLink to draw to the OpenGLContext and 
the context is set to flush buffers in sync with the refresh of the monitor.


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