> I had to battle to correctly display an NSOpenGLView whose context was set to > "draw under" (Glint swapInt = 1; [[self openGLContext] setValues:&swapInt > forParameter:NSOpenGLCPSwapInterval];). It seems that NSOpenGLView silently > overrides the -isOpaque method of NSView
Oops, that was not the right snippet, but the question still remains ;) Vincent _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com