> I had to battle to correctly display an NSOpenGLView whose context was set to 
> "draw under" (Glint swapInt = 1; [[self openGLContext] setValues:&swapInt 
> forParameter:NSOpenGLCPSwapInterval];). It seems that NSOpenGLView silently 
> overrides the -isOpaque method of NSView 

Oops, that was not the right snippet, but the question still remains ;)
Vincent

_______________________________________________

Cocoa-dev mailing list (Cocoa-dev@lists.apple.com)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com

This email sent to arch...@mail-archive.com

Reply via email to