Hi David, > The CAShapeLayer favors performance over accuracy, while Quartz favors > accuracy over performance. As such it is entirely possible to get slightly > different results between the APIs.
Looks I've ran into the case where the difference was most noticeable (the small radii). Thank you for the explanation. > Of note is that on 10.6 or later you can assign an NSImage directly as the > contents of a layer, so your CGImageForProposedRect::: call is unnecessary > here. And thank you for making my life easier and my code cleaner. :-) — Anton._______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com