- (id) init {
    NSAssert(NO, @"Making a nameless dog is forbidden.");
    return nil;
}

Here's what used to happen (iPhone 4.3 simulator) when I hit that assert:

2011-10-24 15:43:37.626 p262namedDog[3505:207] *** Assertion failure in -[Dog 
init], /path/to/Dog.m:20
2011-10-24 15:43:37.689 p262namedDog[3505:207] *** Terminating app due to 
uncaught exception 'NSInternalInconsistencyException', reason: 'Making a 
nameless dog is forbidden.'
*** Call stack at first throw:
[etc.]

Here's what happens now (iPhone 5.0 simulator):

2011-10-24 15:47:15.498 p262namedDog[3680:207] *** Assertion failure in -[Dog 
init], /path/to/Dog.m:20

That's all! Dude, where's my reason? And without a printing of the reason, 
what's the good of the assert? (And hey, I wouldn't mind seeing that lovely 
call stack, too.)

This is exactly the same project in exactly the same Xcode; all I did was 
switch destination between simulators.

m.

--
matt neuburg, phd = m...@tidbits.com, http://www.apeth.net/matt/
pantes anthropoi tou eidenai oregontai phusei
Among the 2007 MacTech Top 25, http://tinyurl.com/2rh4pf
Programming iOS 4! http://www.apeth.net/matt/default.html#iosbook
RubyFrontier! http://www.apeth.com/RubyFrontierDocs/default.html
TidBITS, Mac news and reviews since 1990, http://www.tidbits.com


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