I also encounter this annoying issue, and also try something like that, but as you can see, it does not works.
I workaround this issue by periodically posting application defined event that trigger an event loop, and make the framework drain the autorelease pool. Somewhere in my application initialization: [NSTimer scheduledTimerWithTimeInterval:60 target:self selector:@selector(drainAutoreleasePool:) userInfo:nil repeats:YES]; And the draining method: - (void)drainAutoreleasePool:(NSTimer *)aTimer { // We hope it does not have side effects (other than draining the pool) NSEvent *evt = [NSEvent otherEventWithType:NSApplicationDefined location:NSMakePoint(0, 0) modifierFlags:0 timestamp:CFAbsoluteTimeGetCurrent() windowNumber:0 context:nil subtype:0 data1:0 data2:0]; [NSApp postEvent:evt atStart:NO]; } Le 22 oct. 2011 à 15:53, Mr. Gecko a écrit : > Hello, I have a problem with 10.7 where when you drag files to a view which > accepts files, it'll crash because of a leak of some sort. This is triggered > by my CFRunLoopObserver which I've written because operations which is done > in the background never had the autorelease pool drained until the UI was > brought up and my application's UI was hardly ever brought up. > > Let me explain the setup. First is my run loop observer. > > static NSAutoreleasePool *pool = nil; > > void runloop(CFRunLoopObserverRef observer, CFRunLoopActivity activity, void > *info) { > if (activity & kCFRunLoopEntry) { > if (pool!=nil) [pool drain]; > pool = [NSAutoreleasePool new]; > } else if (activity & kCFRunLoopExit) { > [pool drain]; > pool = nil; > } > } > > CFRunLoopObserverContext context = {0, self, NULL, NULL, NULL}; > CFRunLoopObserverRef observer = CFRunLoopObserverCreate(kCFAllocatorDefault, > kCFRunLoopEntry | kCFRunLoopExit, YES, 0, runloop, &context); > CFRunLoopAddObserver(CFRunLoopGetCurrent(), observer, kCFRunLoopDefaultMode); > > This is what I used to get around the memory never being released while the > UI was not shown. Because my application deals in files and has watchers for > files, whenever a watcher found a file and read it, that file would stay in > the ram until you bought up the UI. I know I could of added my own > NSAutoReleasePool for that part, but that also means other parts of my code > will have to add that as well as well as some notifications which was way > more work/code than wanted. > > Now my NSView is in a NSStatusItem which will be used for when someone drags > to that menu in the menubar, it'll allow them to drop the file and have the > file be uploaded. My NSView registers for files with the following line. > > [self registerForDraggedTypes:[NSArray > arrayWithObject:NSFilenamesPboardType]]; > > Even if I just do that and do not listen for drag operations, it'll crash > because of my loop observer creating and draining that autorelease pool. All > I can say is that all of this was working in 10.6 and now is broken in 10.7. > > Here is the crash stack so you can see what I'm talking about. > Thread 0 Crashed:: Dispatch queue: com.apple.main-thread > 0 libobjc.A.dylib 0x00007fff946d800b (anonymous > namespace)::AutoreleasePoolPage::pop(void*) + 385 > 1 com.apple.CoreFoundation 0x00007fff92527f75 > _CFAutoreleasePoolPop + 37 > 2 com.apple.Foundation 0x00007fff8ecfa057 > -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 275 > 3 com.apple.Foundation 0x00007fff8ed7dc0a > -[NSRunLoop(NSRunLoop) runUntilDate:] + 66 > 4 com.apple.AppKit 0x00007fff8e4a2523 > NSCoreDragTrackingProc + 3477 > 5 com.apple.HIServices 0x00007fff94279b0d DoTrackingMessage + > 357 > 6 com.apple.HIServices 0x00007fff9427b42c > CoreDragMessageHandler + 461 > 7 com.apple.CoreFoundation 0x00007fff925ebbb9 > __CFMessagePortPerform + 729 > 8 com.apple.CoreFoundation 0x00007fff924f911c > __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 44 > 9 com.apple.CoreFoundation 0x00007fff924f8e4b __CFRunLoopDoSource1 > + 155 > 10 com.apple.CoreFoundation 0x00007fff9252f587 __CFRunLoopRun + 1895 > 11 com.apple.CoreFoundation 0x00007fff9252eae6 CFRunLoopRunSpecific > + 230 > 12 com.apple.HIToolbox 0x00007fff9843c3d3 > RunCurrentEventLoopInMode + 277 > 13 com.apple.HIToolbox 0x00007fff9844363d > ReceiveNextEventCommon + 355 > 14 com.apple.HIToolbox 0x00007fff984434ca > BlockUntilNextEventMatchingListInMode + 62 > 15 com.apple.AppKit 0x00007fff8e0ca3f1 _DPSNextEvent + 659 > 16 com.apple.AppKit 0x00007fff8e0c9cf5 -[NSApplication > nextEventMatchingMask:untilDate:inMode:dequeue:] + 135 > 17 com.apple.AppKit 0x00007fff8e0c662d -[NSApplication run] > + 470 > 18 com.apple.AppKit 0x00007fff8e34580c NSApplicationMain + > 867 > > Some of my options are: > 1. Forget about the memory usage and remove my runloop observer. > 2. Find a new way to prevent this memory issue from happening. > 3. Have apple fix Lion. > 4. Do whatever you suggest I do. > > If you can think of how I can fix this issue, please let me know. If you need > a test subject, I am willing to point you to my source > code._______________________________________________ > > Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) > > Please do not post admin requests or moderator comments to the list. > Contact the moderators at cocoa-dev-admins(at)lists.apple.com > > Help/Unsubscribe/Update your Subscription: > http://lists.apple.com/mailman/options/cocoa-dev/devlists%40shadowlab.org > > This email sent to devli...@shadowlab.org -- Jean-Daniel _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. 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