Augh, now, see, here's an example of what I hate about Apple's docs: you have 
to read it all (and remember). The reference documentation for the method does 
not talk about how it will find the ~ variants of files, so I assumed that was 
only in certain places, like the bundle Info.plist.

Thanks,
Rick

On Aug 17, 2011, at 7:55 , glenn andreas wrote:

> More specifically, from the documentation:
> 
> To associate a resource file with a particular device, you add a custom 
> modifier string to its filename. The inclusion of this modifier string yields 
> filenames with the following format:
> 
> <basename><device>.<filename_extension>
> 
> The <basename> string represents the original name of the resource file. It 
> also represents the name you use when accessing the file from your code. 
> Similarly, the <filename_extension> string is the standard filename extension 
> used to identify the type of the file. The <device> string is a 
> case-sensitive string that can be one of the following values:
> 
>       • ~ipad - The resource should be loaded on iPad devices only.
>       • ~iphone - The resource should be loaded on iPhone or iPod touch 
> devices only.

On Aug 17, 2011, at 5:56 , Jim Adams wrote:

> Did you check that cases of the names involved?
> 
> -----Original Message-----
> From: cocoa-dev-bounces+jim.adams=sas....@lists.apple.com 
> [mailto:cocoa-dev-bounces+jim.adams=sas....@lists.apple.com] On Behalf Of 
> Rick Mann
> Sent: Wednesday, August 17, 2011 12:35 AM
> To: Cocoa Developer
> Subject: +[UINib nibWithNibName:bundle:] and ~iPhone
> 
> I'm seeing some weird difference between Device and Simulator for iPhone.
> 
> Xcode 3.2.6
> Simulator 4.3(8F190)
> iOS 4.3.38J2)
> 
> I call
> 
> UINib* nib = [UINib nibWithNibName: @"UserLeagueCell" bundle: nil];
> 
> on the simulator, this actually seems to return the nib named 
> "UserLeagueCell~iPhone.xib". On the device, it returns the nib named 
> "UserLeagueCell.xib".
> 
> Is this a known difference in the two?
> 
> Thanks,
> Rick
> 
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