Thanks Conrad, Anyway, I found the problem here, and here is the solution if anyone else got in same situation:
1. Open Keychain 2. Go to Preferences 3. Go to tab Certificates 4. Set the first two select elements to "Off" (it was "Best Attempt" here) 5. Build the than thing :P This iPhone app Im working for my company, so, they will buy a licence, I'm waiting for them, later I will get one for me, just not now ;) --- Wilker LĂșcio http://about.me/wilkerlucio/bio Kajabi Consultant +55 81 82556600 On Mon, Jul 25, 2011 at 3:43 PM, Conrad Shultz < con...@synthetiqsolutions.com> wrote: > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 > > On 7/25/11 11:25 AM, Wilker wrote: > > Hi Guys, > > > > Im starting an iPhone app here, but I just can't build it... XCode > > clains: > > > > CodeSign error: code signing is required for product type > > 'Application' in SDK 'iOS 4.3' > > > > But I don't have one yeth... I was able to develop iPhone apps > > before without any code signing... It as configured before to use > > 'iPhone Developer' certificate, but when I try with this one I get: > > > > Code Sign error: The identity 'iPhone Developer' doesn't match any > > valid certificate/private key pair in the default keychain > > > > Any ideia on how to make it work again? I'm on Lion, with the most > > recent XCode (latest official, not beta/preview release). > > Full disclosure: I am not yet on Lion/Xcode 4 (perhaps thankfully, in > light of certain other ongoing conversations on the list). > > That said, AFAIK you should be able to build without code signing _for > the simulator_, so I guess I would start by verifying that your > deployment target (or whatever scheme-based terminology Xcode 4 is > using) is set to the simulator, not a device (or App Store). > > The Code Sign error you report means that Xcode (or, more likely, the > codesign utility it calls during the build process) was unable to > automatically select a certificate and private key from your keychain, > which would make sense if you haven't set them up yet. Try configuring > your build settings (or whatever the corresponding pane in Xcode 4 is) > to not perform code signing period, since you shouldn't need to for > simulator. > > (Btw, you probably should just shell out the $99 and get your signing > certificate... not only will you want to test your app on an actual > device sooner rather than later, but you will also get access to the > relevant dev forums and, more importantly, WWDC videos, if you didn't > otherwise have access to them.) > > - -- > Conrad Shultz > > Synthetiq Solutions > www.synthetiqsolutions.com > -----BEGIN PGP SIGNATURE----- > Version: GnuPG v1.4.7 (Darwin) > Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ > > iD8DBQFOLblOaOlrz5+0JdURAl3AAJ96Z6crAbXABx4RkMeOLNpi0ywX3wCfRJ3U > GyQ3vN/DyGRUCgL74JulBQ4= > =BBiA > -----END PGP SIGNATURE----- > _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com