> Alex Kac <a...@webis.net> 2011-07-24 13:07 wrote:
> ...its a one window interface...

This is a deal killer.  Seeing things next to each
other is vital.  It's the reason we had to chop
down so many trees in the olden days, for highly
cross-referenced listings (even with tiny little 
laser print shrinking 2 older green-bar listing 
pages to one 8.5" by 11") to stretch out across 
conference tables next to each other.

> Yes it did take some time to get used to it and
> relearn how to do basic things. At first I hated
> Xcode 4's way of dealing with libraries because
> I'd spend literally days trying to get it to
> link static libs that used to be a breeze in
> Xcode 3. Its not a matter of "computer should
> deal how I work and not me learning how it works"
> because in the first place we learned how Xcode 3
> worked, not how we worked and this is engineering
> after all.

OTOH, some of us have been linking static and
dynamic libraries since the 1970s and it was
straight-forward enough back then that we could
teach 70 year old mechanical engineers how to do 
it, so why should we have to stand on our heads 
and sacrifice pigeons to get it to work, now?

> All that rambling to say that just like Lion,
> just because its different doesn't mean its bad.

Right.  Back to dev talk.
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