I worded my post poorly.  My point was, if Apple has re-written iTunes in 
Obj-C, they didn't necessarily re-implement the same scripting interface  They 
may have added, removed or fixed from 10.3 and earlier, or they may have dumped 
scriptability completely.  Based on the posts in this group, visualization and 
other plug-ins are broken with 10.4 so I don't think it's unreasonable to 
wonder whether the scripting interface has changed.  What I was hoping for was 
a link to an article I missed on a wonderful new native Cocoa API.

On Jul 21, 2011, at 02:40 PM, Jens Alfke <j...@mooseyard.com> wrote:


On Jul 21, 2011, at 7:12 AM, bradgibbs wrote:

I've been using Scripting Bridge in one of my apps.  Now that iTunes is a 
native Cocoa app, I'm wondering what effect this is going to have on Scripting 
Bridge compatibility,

Why would it have any effect? Scripting interfaces don’t depend on whether the 
app is written in C++ or Objective-C or Python or Pascal.

—Jens_______________________________________________

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