On Jun 26, 2011, at 6:09 AM, Bill Cheeseman wrote: > > On Jun 25, 2011, at 7:52 PM, Andy Lee wrote: > >> get application id "com.yourcompany.TrivialScriptable" >> set myApp to result >> tell myApp > > > It has been true since the beginning of time (1993) that you cannot 'tell' a > variable but must instead 'tell' the application, at least in most cases. > It's one of the reasons why us old timers think of AppleScript as a "trial > and error" language. You have to learn many of the rules by doing, not by > reading the manual.
I gathered as much from the "Scope of This Book" chapter of Matt Neuburg's book. > I wrote this particular issue up at length many years ago in two old articles > that are still available on The AppleScript Sourcebook at > <http://macscripter.net/viewtopic.php?id=24570> and > <http://macscripter.net/viewtopic.php?id=24569>. Some of what I wrote then is > no longer completely true, thanks to the ongoing evolution of AppleScript. I almost stumbled across the "double-tell" technique. In one of my iterations I used the bundle id to activate the app, then used the name in a separate tell block to send my custom command. It didn't occur to me to nest the tells. The "double-tell" reminds me of casting an Objective-C variable to get rid of a compiler warning, when you know that the method you're calling will be found at runtime. The "compiler warning" in AppleScript is when you save or run the script and a command name doesn't turn bold. Thanks, Bill! --Andy _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com