I am trying to playback video in my iOS app while I am loading and caching it at the same time. I fetch the video using a NSURLConnection and then store it in a local file, I start video playback of the local video file after a certain number of bytes are received. I have it working great in the simulator, I can start playing the video before I have received all of it, but when I go to run my app on my iPodTouch, I can only seem to play up to the number of bytes I had already received before I started playback. I can only play the entire video if I wait until I have receive the entire file before I start playback. I can also get the video to play completely if I stop the failed attempt with a [video stop] message and then start playing it again, pausing the video only doesn't work.
Has anybody got this working, is it possible. Nathan Day Software Engineer mobile: +61 (0)4 3863 2407 home page: http://homepage.mac.com/nathan_day/ _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com