Hello all. I have been checking 2010 video about using UIScrollView with images, zooming etc. Thye use CATiledLayer and doing some calculations they now what tile to load depending on the scale, so the performance its quite good and memory usage its as low as possible.
Now Im wondering, if I have my app which has a lot of images to display, kinda on the same way the example does, do I have to cut each image in its respective tiles @ their respective scale?, or.... If so then whats the best approach to do this? Best Regards Gustavo _______________________________________________ Cocoa-dev mailing list ([email protected]) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [email protected]
