Bing,

That's not the point.  The point is a program has to be ready to handle the 
possibility of corrupted, truncated or fragmented data.

Writing a client-server program, particularly at the socket level, is not easy 
for that very reason.  If you fail to take the possibilities into account, you 
may well be coming back to the list saying "my program is crashing and I don't 
know why."

Wade
On Jun 15, 2011, at 2:04 PM, Bing Li wrote:

> I test the program just on a single Mac machine using TCP, i.e., both the
> client and the server are located on the same machine. So I think it is
> impossible that the data is corrupted during the transmission.
> 
> Thanks so much!
> Bing
> 
> On Thu, Jun 16, 2011 at 2:57 AM, Scott Ribe 
> <scott_r...@elevated-dev.com>wrote:
> 
>> On Jun 15, 2011, at 12:38 PM, Jens Alfke wrote:
>> 
>>> Also also, be aware that creating an NSString from UTF-8 data can result
>> in a nil string if the data is not valid UTF-8. This can happen if the
>> packet gets corrupted in transit or if something else is accidentally or
>> maliciously sending unexpected data to your port. To be robust, your code
>> should detect this and (probably) just ignore the packet.
>> 
>> So, come to think of it, what if the packet breaks in the middle of a
>> multi-byte sequence?
>> 
>> --
>> Scott Ribe
>> scott_r...@elevated-dev.com
>> http://www.elevated-dev.com/
>> (303) 722-0567 voice
>> 
>> 
>> 
>> 
>> 
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