:\ 

I think I have it figured out

All colors work except white and black.


I had to detect those and build the rgb manually

On Jun 11, 2011, at 4:12 PM, Development wrote:

> According to all the examples I have found the following code should give me 
> the RGB components of any UIColor.CGColor I pass to it....
> 
> However I get back a scrambled and often inaccurate array of color values 
> which turns out to be useless.
> 
>    CGFloat colors[[widgetArray count]*4];
> 
> 
> 
>    id * item;
>    int idx=0;
>    for (item in widgetArray) {
> 
> 
> 
>        const CGFloat *comp = 
> CGColorGetComponents(item.backgroundColor.CGColor);  
>        const CGFloat *c = CGColorGetComponents(item.backgroundColor.CGColor); 
> 
>        colors[idx] = comp[0];
> 
>        colors[++idx] = comp[1];
> 
>        colors[++idx] = comp[2];
> 
>        colors[++idx] = 
> c[CGColorGetNumberOfComponents(item.backgroundColor.CGColor)-1];
> 
>        idx++;
> 
>    }_______________________________________________
> 
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