Hi,

I have a simple client-server application. I use NSFileHandle to handle the 
communication between client and server. However, NSFileHandle doesn't seem to 
have any sort of guarantee on data integrity because when I try to send large 
amount of data over the network, packets will get dropped resulting in damaged 
data. What would be an ideal way to stop this from happening? I'd appreciate 
any recommendation.

Thanks.

Tony S. Wu
tonyswu....@gmail.com




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