Hi,

I am playing around with CVDisplayLink, I have it set up and running
properly.

I also have another method called update, which I am trying to run using a
timer set to 60.0 frames per second.

When I run the application without starting the CVDisplayLink, the update
function runs very near to 60.0 fps...

BUT, when the displaylink is running, the speed of the update drops to
somewhere between 12 and 14 fps...

I didn't expect such a drop.

Also, I am running this in an NSOpenGLView, and call [self setNeedsDisplay]
every time the displaylink triggers.

Any thoughts on the performance issue?

Cheers,
T
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