Hi, I am playing around with CVDisplayLink, I have it set up and running properly.
I also have another method called update, which I am trying to run using a timer set to 60.0 frames per second. When I run the application without starting the CVDisplayLink, the update function runs very near to 60.0 fps... BUT, when the displaylink is running, the speed of the update drops to somewhere between 12 and 14 fps... I didn't expect such a drop. Also, I am running this in an NSOpenGLView, and call [self setNeedsDisplay] every time the displaylink triggers. Any thoughts on the performance issue? Cheers, T _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com