>> I am creating CA layers like so:
>> 
>>   CALayer * imgLayer         = [CALayer layer];
>>   imgLayer.contents          = (id) image;   
>>   imgLayer.contentsGravity   = kCAGravityResizeAspect;
>>   imgLayer.delegate          = nil;
>>   imgLayer.opacity           = 1.0;  
>>   imgLayer.position          = CGPointMake( drawRect_.size.width/2.0, 
>> drawRect_.size.height/2.0 );
>>   imgLayer.anchorPoint       = CGPointMake( 0.5, 0.5 );
>>   imgLayer.zPosition         = -1.0; 
>> 
>> Now, sometimes, the image does not get displayed (most images do get 
>> displayed).=
> 
> What is "image"?

Sorry for forgetting to tell:  'image' is a CGImageRef, which I create like so:

        CGImageRef imageRef = CGImageSourceCreateImageAtIndex( sourceRef, 0, 
NULL );

Any ideas what might go wrong?

Best regards,
Gabriel.

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