On Mar 2, 2011, at 11:37 AM, Robert Vojta wrote: > I meant viewWillAppear/viewDidAppear, not disappear ... Sry ...
This might not work also. If the boolean parameter 'animation' in viewWillAppear equals NO, no animation will be started. This is especially true when the view will appear immediately after it has been loaded. Martin, you might do the following: In your view controller: - (void) addButtonWithAnimation { [UIView transitionWithView:self.view duration:1.0 options:UIViewAnimationOptionTransitionCurlUp animations:^{ [self.view addSubview:self.button]; } completion:NULL]; } - (void) viewDidLoad { [super viewDidLoad]; // Create the button: // ... [self performSelector:@selector(addButtonWithAnimation) withObject:nil afterDelay:0.0]; } The -performSelector:withObject:afterDelay: ensures that the method -addButtonWithAnimation will be scheduled after the current iteration of the event loop finished. It appears, that within the event loop where -viewDidLoad is being processed no animation can be started. Note also that -viewDidLoad is rarely the appropriate method to start animations, though. A view can be unloaded / loaded in cases of low memory events. For very simple problems, where you just want to put up a nice and simple animation when some view starts up, this might be ok. This of course curls up the *container view* - that is the view controller's view, not the button. _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com