I'm doing a simple experiment using NSTextStorage, NSLayoutManager, 
NSTextContainer to draw some text (I am basing this on the CircleView example 
because I want some of that orientation power later).

I have found that when rendering the text using 
drawGlyphsForGlyphRange:atPoint:, I don't get the text where I expected. It is 
higher than I expect. Furthermore, when I draw a rectangle around the text (or 
try to) using the rectangle from usedRectForTextContainer:, the text is outside 
the rectangle (in short, the rectangle is where I expect it to be, but the text 
glyphs are not).

Is there a secret incantation that I am missing?

Thanks,

Todd

Basic code snippet:

point = NSMakePoint(1.0, 1.0);
glyphRange = [layoutManager glyphRangeForTextContainer:textContainer];
usedRect = [layoutManager usedRectForTextContainer:textContainer];
usedRect.origin = point;

[layoutManager drawGlyphsForGlyphRange:glyphRange atPoint:point];
[[NSBezierPath bezierPathWithRect: rect] stroke];
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