On 1/24/11, Mathieu Suen <mathieus...@yahoo.fr> wrote: > Hi All, > > In other to write a binding for a language I need to load the Foundation > framework at run time. > So just to test I wrote a simple example: > > ----------objc-test.c---------- > #include <objc/runtime.h> > #include <stdio.h> > #include <stdlib.h> > > void > onLoad (Class this, char* inCat) > { > printf ("Loading %s in %s\n", class_getName (this), inCat); > } > > > > int > main () > { > int error; > objc_loadModule ("Foundation", onLoad, &error); > return EXIT_SUCCESS; > } > ----------objc-test.c---------- > > But the linker complain: > > Undefined symbols: > "_objc_loadModule", referenced from: > _main in ccX2yu3T.o > ld: symbol(s) not found > > I have compile it using the command: > gcc objc-test.c -g -lobjc -o test >
I think you should be using dlopen() instead, e.g. dlopen("/System/Library/Frameworks/Foundation.framework/Versions/Current/Foundation", RTLD_LAZY); dlopen() is what I use in LuaCocoa and it works in 10.5 and 10.6 and 32-bit and 64-bit and PowerPC and Intel. I'm pretty sure that's what all the other language bridges use too. -Eric -- Beginning iPhone Games Development http://playcontrol.net/iphonegamebook/ _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com