On Wed, 5 Jan 2011 11:01:02 -0600, William Squires <wsqui...@satx.rr.com> said: >This is in reference to earlier messages vis-a-vis png icons not displaying >correctly on UITabBarItems. > >It was suggested to make sure the icons have an alpha channel, so I reloaded >them into GraphiConverter, and set it so they would have an alpha-channel >mask, which I then copied from the icon graphic (it was only a b&w pic >anyway), then resaved. I relaunched Xcode, pulled up the project, hit 'build >and run' (simulator), and exited it with the simulator's home button, then >deleted the app from the sim. I then cleaned the project, and rebuilt it - it >still gives be only a solid-colored square for the UITabBar icons. >Grrrrrrrrrr!!!!!! > >How the h*** do I get these to display correctly??
GraphicConverter doesn't really have the cojones to do what you need done. You want something that can use e.g. the greyness of each pixel in the original image to determine the greyness of each pixel in the alpha mask. Photoshop or GIMP will do this fairly handily. m. -- matt neuburg, phd = m...@tidbits.com, <http://www.apeth.net/matt/> A fool + a tool + an autorelease pool = cool! AppleScript: the Definitive Guide - Second Edition! http://www.apeth.net/matt/default.html#applescriptthings_______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com