I just started playing around with Xcode and Cocoa again and doing a few little 
iPad apps.  When I add a class to the project, (simple NSObject based class) 
the .h file includes the import for <Cocoa/Cocoa.h>.  But, the build and 
compile fails because it says this header file is not found.

This happens even if I do absolutely nothing to the class files other then use 
the regular File create class option.  This can be repeated easily by merely 
creating an iPad view application shell.  If you do an immediate build it 
works.  If you were to create a new class as I described (and not modify the 
generated .h,.m files) the build fails with the Cocoa.h file not being found.

Obviously something is askew in what I am doing.

phil
phys...@mac.com

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