On 21 Dec 2010, at 14:29, Ricky Sharp wrote:

> I'm not sure what you mean by "it's the same".  Do you mean pixel for pixel 
> accuracy between Mac OS X and iOS?  I don't thing that may be possible (at 
> least at a high level) as there may be different rendering techniques.

Indeed, my understanding at present (from poking about rather than any official 
word from Apple) is that on Mac OS X the font rendering is being done by ATS, 
whereas on iOS it's currently using FreeType.  In both cases, the Quartz API 
over the top is the same, but it's using a different underlying rendering 
engine.

Kind regards,

Alastair.

--
http://alastairs-place.net




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