I have solved the problem while using NSFileHandleNotificationDataItem and the 
Notification constant NSFileHandleReadCompletionNotification.


Am 24.11.2010 um 15:45 schrieb Wolf Stephan Kappesser:

> Hello,
> 
> I am trying to connect a chess engine (via UCI) to my obj-c program. 
> For this, I use the async NSFileHandleDataAvailableNotification to read the 
> datas into a string and parse them. 
> The problem is that the NSTask which starts the chess engine uses some old 
> datas which seems to be in a buffer, I can't clear. The effect is that the 
> engine answer to input which is depreciated. I can't determine this behavior.
> 
> There are someone how knows, were I can get help, or have a solution 
> directly. If need I can send you code snips and log files.
> 
> Best regards
> Wolf S. K._______________________________________________
> 
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