On Oct 26, 2010, at 3:13 PM, Rick Mann wrote:

> Hi. I've run into a bug, and I'm wondering if I'm expecting the wrong 
> behavior. If I do this:
> 
> UIWindow* win = nil;  //  In reality, it's coming from somewhere else, but 
> it's nil
> CGRect frame = win.bounds;
> 
> Should I expect frame to be all zero? That's what I thought was the case, but 
> I'm getting nonsense values that are not zero.

No. The result is only zero if the primitive/structure size is a word or 
smaller. If it's larger, then the results are undefined. And CGRects contain 
four CGFloats, and CGFloats are 32-bit floats on iOS.

So it's not a bug in the runtime. If you're running into the situation where a 
window can be nil, and you want to have a zeroed-out CGRect in that case, then 
do this:

CGRect frame = (win ? win.bounds : CGRectZero);

Nick Zitzmann
<http://www.chronosnet.com/>

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