Ah, I think I see what you're saying.  I could create a custom 
CFDictionaryHashCallBack to simply return the pointer value or something, 
thereby skirting the -hash problem.

Intriguing.  I'll play with this and report back.  The thing I have against 
this approach is that it potentially allows for a whole bunch of unused memory 
to be strongly referenced (the associated value for the no-longer-used key), 
whereas the dynamic subclass (or dealloc swizzling) approach allowed me to 
always keep things cleaned up.

Dave

On Oct 13, 2010, at 3:52 PM, Dave DeLong wrote:

> Yeah, thanks for this.  I've been over Mike's code, and he gets around this 
> issue by using class_setSuperclass(), which the documentation says should not 
> be used.
> 
> How would using a CFDictionary with custom callbacks make things any better?  
> In order to find things in the dictionary, things are binned by their hash.  
> Presumably when a CFDictionary needs to grow, it's going to rehash all of the 
> keys (using CFHash() or -hash), but if some of those keys point to 
> deallocated memory (ie, the user is not using Garbage Collection), then I'm 
> liable to crash.  This is what necessitated the auto-cleanup subclassing in 
> the first place.  Would a CFMutableDictionaryRef allow me to get around this 
> issue?
> 
> Dave
> 
> On Oct 13, 2010, at 3:47 PM, Kyle Sluder wrote:
> 
>> Alternatively, you could go back to the NSMapTable approach, but
>> instead of using an NSMapTable use a CFDictionary with custom
>> callbacks.

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