On Thu, 30 Sep 2010 20:53:56 -0700, Curious Yogurt <curiousyog...@wanderingmango.com> said: >around. I'm wondering whether I need to modify the first line of the method >(NSPoint translated = [[gameController window] convertScreenToBase:mouseloc];) >when in fullscreen mode?
I'm wondering that too. CALayer's hitTest requires a point in *superlayer* coordinates. So I'm wondering if you're getting that wrong (as people often do, because it's so surprising), and maybe there's something about how you're obtaining mouseloc (your original point) that masks the issue when you're not in fullscreen mode. m. -- matt neuburg, phd = m...@tidbits.com, <http://www.tidbits.com/matt/> A fool + a tool + an autorelease pool = cool! AppleScript: the Definitive Guide - Second Edition! http://www.apeth.net/matt/default.html#applescriptthings _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com