On Sep 14, 2010, at 7:34 AM, Jonathan Guy wrote: > I was under the impression that if you compile GC in supported mode it was > capable of loading code with or without GC? I'm a bit confused as to why this > is happening. Can any GC gurus out the shed any light?
Everything in an application must either be GC or non-GC, there is no mix-and-match. Sounds like the 32 bit non-GC flash plug-in is trying to load into the process and failing (assuming that is the mismatch). > This also poses the question, if I create a dual architecture app can I > specify GC for 64bit and non-GC for 32bit without having to create each > binary separately and lipo-ing the two together manually. Yes -- Xcode supports per architecture flags and you can compile the 32 bit architecture non-GC and the 64 bit GC. b.bum _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com