On Sep 14, 2010, at 7:34 AM, Jonathan Guy wrote:

> I was under the impression that if you compile GC in supported mode it was 
> capable of loading code with or without GC? I'm a bit confused as to why this 
> is happening. Can any GC gurus out the shed any light?

Everything in an application must either be GC or non-GC, there is no 
mix-and-match.  Sounds like the 32 bit non-GC flash plug-in is trying to load 
into the process and failing (assuming that is the mismatch).

> This also poses the question, if I create a dual architecture app can I 
> specify GC for 64bit and non-GC for 32bit without having to create each 
> binary separately and lipo-ing the two together manually.

Yes -- Xcode supports per architecture flags and you can compile the 32 bit 
architecture non-GC and the 64 bit GC.

b.bum

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