On or about 9/14/10 10:12 AM, thus spake "Gideon King"
<gid...@novamind.com>:

> I'm a little surprised about your statement that there is going to have to be
> a completely separate codebase for Mac and iOS. I would have thought that if I
> stick to the core graphics / quartz 2D drawing, that it would be reusable.

You could be right about that - I may have spoken too sweepingly. What I
should have said is that *I* have found it prohibitively difficult to use
the same codebase for Mac and iOS, and left it at that. :) But this may
indeed have been because I don't tend to confine myself purely to core
graphics. m.

-- 
matt neuburg, phd = m...@tidbits.com, http://www.tidbits.com/matt/
pantes anthropoi tou eidenai oregontai phusei
Among the 2007 MacTech Top 25, http://tinyurl.com/2rh4pf
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