On Mon, Sep 13, 2010 at 9:54 AM, John Nairn <j...@geditcom.com> wrote:
> I  am working with my Cocoa app to be scriptable by Python and Ruby using
> ScriptingBridge as well as by AppleScript. It is all working well, but I hit
> a serious issue today when I ran a long script. A python script that is fine
> and thoroughly checked will crash if it runs a long time. It crashes with no
> message to the Console or  to standard error. It crashes both when I run
> using tools in my Cocoa app or if it is run from Terminal app. I got it to
> work with a script rewrite, but it raises some serious concerns.

Are you timing out?

What happens if you use the same technique from Cocoa? Are you able to
ascertain any more useful information at the point of the crash?

--Kyle Sluder
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