Hi again! Just wanted to let you know that it works now. Thanks for the tip!
Cheers Chris On Sep 3, 2010, at 8:25 AM, Christian Ziegler wrote: > Hi! > > Thanks Wyatt and Ricky for your answers. > > The views have to visible at the same time. I thought of making an image out > of this view as well but I didn't know how. I googled a little and this is > what I found: > > UIGraphicsBeginImageContext(myView.bounds.size); > [myView.layer renderInContext:UIGraphicsGetCurrentContext()]; > UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext(); > UIGraphicsEndImageContext(); > > Cheers > Chris > > On Sep 3, 2010, at 12:18 AM, Wyatt Webb wrote: > >> >> On Sep 2, 2010, at 3:11 PM, Christian Ziegler wrote: >> >>> Hi all, >>> >>> I could use your help because I'm running out of ideas! >>> >>> Here's the situation. I got this custom view on screen which I want to >>> remove from the screen by moving it outside the left border of the screen. >>> However at the same time, I want to move it back in from the right side but >>> at a different y-Coordinate. So for instance it moves out at y=44 and at >>> the same time it moves back in from the other side at y=0. >>> >>> I tried several approaches and the most promising (I reckon) is to create a >>> copy of the view. This is not so easy though because UIView does not >>> implement NSCopying. My custom view also has subviews and well the >>> animation apparently gets a little confused if you animate two different >>> (equal but different object) views which share the same subviews. >>> >>> Has anybody the slightest idea how I could achieve this? Every tip is >>> welcome :)! >> >> Does the same view need to visible in two places at once? Or are you >> completely removing it before it starts to reappear? >> >> If the same view needs to show up at both edges at the same time, then >> you'll have to make some kind of copy. If the contents won't change during >> the animation, you could just rasterize your view hierarchy and use that >> image to act as a placeholder for one of the locations during the animation. >> >> If the view will only be in one place at one time, you could do this as a >> two-stage animation. >> >> Set up the animation to cause the view to leave the screen and register >> yourself as the delegate to get the completion callback. >> Upon callback, move the view to the other side of the screen (still off >> screen) and set up an animation to move it back into view. >> >> Make sense? >> >> Wyatt > > _______________________________________________ > > Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) > > Please do not post admin requests or moderator comments to the list. > Contact the moderators at cocoa-dev-admins(at)lists.apple.com > > Help/Unsubscribe/Update your Subscription: > http://lists.apple.com/mailman/options/cocoa-dev/chris.ziegler%40me.com > > This email sent to chris.zieg...@me.com _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com