A similar question came up recently. While some objects (e.g. NSNumber) things should be binary compatible. But you may run into issues.
Also depends upon what objects you are coding. Mac OS X uses NSColor whereas iOS uses UIColor. I would recommend using an intermediate normalized format instead. Then write independent code for each platform. If archiving colors, capture normalized values like color mode (ARGB, HSL), color components, etc. Then, rebuild up objects as needed. For text data, I would use UTF-8 with the original text being normalized. Sent from my iPhone On Aug 25, 2010, at 8:43 AM, Nathan Day <nathan_...@mac.com> wrote: > Does anybody know whether NSCoding can be used to transfer data between iOS > and Mac OS X. Is this documented as guaranteed to work. I have tried to do a > google search but I got nothing, probably searching for the wrong thing. > > Nathan Day > http://homepage.mac.com/nathan_day/ > > _______________________________________________ > > Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) > > Please do not post admin requests or moderator comments to the list. > Contact the moderators at cocoa-dev-admins(at)lists.apple.com > > Help/Unsubscribe/Update your Subscription: > http://lists.apple.com/mailman/options/cocoa-dev/rsharp%40mac.com > > This email sent to rsh...@mac.com _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com