On Aug 7, 2010, at 15:13, Philip Mobley wrote:

> Reading up on the docs for both CGImage and UIImage, I see that there is a 
> scale property, but there doesn't appear to be any way to modify the scale 
> factor of an CGImage without resampling (and therefore changing the pixels).
> 
> Below is a comment from the UIImage.scale (property) read-only, and if I want 
> to modify the scale of an open CGImage is to save it to disk, and reopen it 
> using the scale factor tag as described below... is this the only way?

How about +imageWithCGImage:scale:orientation:?

I don't see anything in the documentation about CGImages having a scale -- the 
scale is in the UIImage.


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