On Aug 5, 2010, at 7:59 AM, Graham Cox wrote:

> I have a Obj-C method that is highly recursive, and needs to run at maximum 
> performance. With this in mind, I am locally caching the method's own IMP to 
> avoid the message dispatch for the recursive calls. It seems to work and 
> gives a measurable benefit, but I need to be absolutely certain it's right 
> before committing it to a release. Can anyone comment on whether it actually 
> is right? Have I missed anything? Anything even faster?
> 
> 
> #define qUseImpCaching                1
> 
> 
> - (void)  recursivelySearchWithRect:(NSRect) rect index:(NSUInteger) indx
> {
> #if qUseImpCaching    
>       static void(*sfunc)( id, SEL, NSRect, NSUInteger ) = nil;
>       
>       if ( sfunc == nil )
>               sfunc = (void(*)( id, SEL, NSRect, NSUInteger ))[[self class] 
> instanceMethodForSelector:_cmd];
> #endif

This fails in the face of subclassing/overriding.  There's exactly one instance 
of this static variable, but there may be multiple results from [[self class] 
instanceMethodForSelector:_cmd], depending on what the actual class of self is.

If you don't need to support subclassing and overriding of this method, just 
move its body to a function, and have the method be a thin wrapper around the 
function.

Regards,
Ken

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