Excellent, works perfectly!

Thanks a lot,

Bernard.

ps. for future reference, there is just a tiny typo: currentContent should read 
currentContext...


On 23 Jul 2010, at 15:50, Steve Christensen wrote:

> On Jul 23, 2010, at 3:53 AM, Bernard Knaepen wrote:
> 
>> I need to draw an NSAttributedString over an image. The characters of the 
>> string might have different sizes, fonts and colors. 
>> 
>> I am currently using the drawAtPoint method but I would like to specify a 
>> global opacity (transparency) to draw the string. Is there a way to do this 
>> or should I scan the whole string and make the changes to each character 
>> color individually by using the colorWithAlphaComponent method?
> 
> Something like this, perhaps:
> 
> NSGraphicsContext* nsContext = [NSGraphicsContext currentContent];
> CGContextRef cgContext = (CGContextRef)[nsContext graphicsPort];
> 
> [nsContext saveGraphicsState];
> [nsContext setCompositingOperation:NSCompositeSourceOver];
> CGContextSetAlpha(cgContext, 0.5);
> 
> [theString drawAtPoint:thePoint];
> 
> [nsContext restoreGraphicsState];
> 

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