Jon Loeliger wrote:

I'm writing a network server that needs to accept many
simultaneous client connections and keep track of them.
I've written the base server parts, roughly in the style
of the Apple Examples (SimpleNetworkStreamsExample).  These
examples, however, only allow one connected client.  I need
to manage several full duplex NSStream in/out pairs.


CocoaAsyncSocket is a nice building block.

http://code.google.com/p/cocoaasyncsocket/

  -- GG

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