On Jun 29, 2010, at 6:13 PM, Development wrote:

> I'm creating an app the loads and plays multiple sounds mostly synchronously. 
> Anyway I finally figured out that you create a single device. And then you 
> render in to a context in that device. Now what I don't really understand, do 
> I need to create a context for each sound or is the single context good 
> enough for up to 32 sounds?

CoreAudio is not Cocoa. This is the wrong list for such questions. Try the 
coreaudio-api list.

—Jens_______________________________________________

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