On Jun 29, 2010, at 6:13 PM, Development wrote: > I'm creating an app the loads and plays multiple sounds mostly synchronously. > Anyway I finally figured out that you create a single device. And then you > render in to a context in that device. Now what I don't really understand, do > I need to create a context for each sound or is the single context good > enough for up to 32 sounds?
CoreAudio is not Cocoa. This is the wrong list for such questions. Try the coreaudio-api list. —Jens_______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com