Thanks for the suggestion Corbin. It looks like I'm doing everything
OK with creation and destruction though. Here is my code:

- (id)init {
    if ((self = [super init])) {
        _checkboxCell = [[NSButtonCell alloc] init];
        [_checkboxCell setButtonType:NSSwitchButton];
        [_checkboxCell setTitle:@""];
        [_checkboxCell setTarget:self];
        [_checkboxCell setImagePosition:NSImageLeft];
        [_checkboxCell setControlSize:NSRegularControlSize];

    }
    return self;
}

- copyWithZone:(NSZone *)zone {
    MyCheckboxCellToo *cell = (MyCheckboxCellToo *)[super copyWithZone:zone];
    cell->_checkboxCell = [_checkboxCell copyWithZone:zone];
    return cell;
}

- (void)dealloc {
    [_checkboxCell release];
    [super dealloc];
}


On Mon, Jun 14, 2010 at 11:42 AM, Corbin Dunn <corb...@apple.com> wrote:
>
> On Jun 10, 2010, at 9:43 AM, Michael Hanna wrote:
>
>> OK I'm really stumped on this one. I want to make a checkbox with a
>> NSTextFieldCell combined together. It's important that the checkbox
>> goes ON if the mouse hits the box, NOT the text. I've accomplished
>> this, more or less, but the issue is receiving the mouse event because
>> I click one checkbox in a row, but ALL of them turn to NSOnState. I
>> will show what I've done and my various failed attempts in order to
>> get this to work.
>>
>> So this is how I've done it so far:
>>
>> header:
>> @interface MyCheckboxCellToo : NSTextFieldCell {
>>    NSButtonCell *_checkboxCell;
>> }
>
>>
>> implementation:
>
> <snip>
>
> You're missing an implementation of copyWithZone that copies the 
> _checkboxCell ivar.
>
> Hence, all use the same instance and show the same stuff. You'll also 
> eventually get a crash because the default implementation of copyWithZone is 
> just a bitwise copy of the class.
>
> corbin
>
>
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