On or about 6/6/10 11:04 AM, thus spake "Scott Andrew" <[email protected]>:
> You still need that timer. Especially for non 3.2. If you get your > touchEnded before your timer is reached it was just a tap. Right, but my revised solution (which you do not quote) with performSelector and delayed performance *is* effectively using a timer. I tested on 3.1.2 and it seems to do exactly what the OP asked for. m. -- matt neuburg, phd = [email protected], http://www.tidbits.com/matt/ pantes anthropoi tou eidenai oregontai phusei Among the 2007 MacTech Top 25, http://tinyurl.com/2rh4pf AppleScript: the Definitive Guide, 2nd edition http://www.tidbits.com/matt/default.html#applescriptthings Take Control of Exploring & Customizing Snow Leopard http://tinyurl.com/kufyy8 RubyFrontier! http://www.apeth.com/RubyFrontierDocs/default.html TidBITS, Mac news and reviews since 1990, http://www.tidbits.com _______________________________________________ Cocoa-dev mailing list ([email protected]) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [email protected]
