Hello, I have in my code the following statement:
NSDirectoryEnumerator* dirEnum; NSArray* inDirContents; dirEnum = [[NSFileManager defaultManager] enumeratorAtPath:inPath]; // inPath is a valid path inDirContents = [dirEnum allObjects]; I have noticed that when the path contains many objects, a significant amount of memory is allocated that is not released, neither when trying to explicitly release inDirContents, nor when using an autorelease pool. Can someone explain to me why this happens please and how to solve it? Kind regards to all, this is my first mail in this list. Vas _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com