CGEventSourceSecondsSinceLastEventType() is what you want. See here: http://www.noodlesoft.com/blog/2008/01/08/idle-hands/
On May 10, 2010, at 1:26 PM, Marc Respass wrote: > Hi All, > > My application has a requirement that it "locks out" the user after X minutes > of inactivity. I was using Uli Kusterer's excellent UKIdleTimer in my > application and it worked great. Then I upgraded to 64-bit and it does not > work any more. Does anyone have a good replacement or is my best bet to just > go back to 32 bit? There are some new 10.6 event methods that I tried but > they are more the opposite of an idle timer. It lets me handle all kinds of > events but not "no event." I couldn't get that work well for me. If anyone > has a recommendation, I would really appreciate it. > > Thanks a lot > Marc > _______________________________________________ > > Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) > > Please do not post admin requests or moderator comments to the list. > Contact the moderators at cocoa-dev-admins(at)lists.apple.com > > Help/Unsubscribe/Update your Subscription: > http://lists.apple.com/mailman/options/cocoa-dev/kainjow%40kainjow.com > > This email sent to kain...@kainjow.com _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com