Phillip Mills wrote:
I've read the notorious Technical Note TN2152, "iPhone OS does not currently provide a direct way for third party developers to transfer data between the user's computer and their device," but I assume common workarounds are in place. Obviously I could follow the note's suggestions about rolling my own from lower level functions (or GameKit?), however I thought I should ask whether there are strategies and libraries that other people have found useful for solving similar problems.
Cocoa AsyncSocket http://code.google.com/p/cocoaasyncsocket/ BLIP Protocol http://groups.google.com/group/blip-protocol -- GG _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com