> To be clear (for the archives), the above byte-wise copy of the object is > only safe if the class has no pointers with ownership > semantics among its instance variables. See the discussion of object copying > in the Memory Management Guide.
Yes, of course. I took that as a given, based on the way that Ben is recycling his objects. > The init method has nothing to do with zeroing out instance variables. > Object allocation is responsible for that. Indeed. That's what lies behind the OP's predicament. If init did it, he would not have to hack around like this. Pity us poor C++ folks. One of the worst design decisions in C++, IMO, is that objects are not zeroed on allocation by default. It leads to constructors like this: ivar1 = 0; ivar2 = 0; ivar3 = 0; ivar_p1 = NULL; ivar_p2 = NULL; ... Which is tedious and error prone. Paul Sanders. _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com